SuperMario JavaFX in SnapCode

This week I flushed out more SnapCode JavaFX sprite functionality using a version of Super Mario written for Greenfoot. This required new SnapScene API to control the order of painting: setPaintOrder(classes) and some touch up to the hit detection code. Check out the two minute video below.

YouTube Video: SuperMario JavaFX in SnapCode



One Response to “SuperMario JavaFX in SnapCode”

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